How to Lock Items and Areas in Place on Your Event Map
⚡ Quick Answer
Solution: After placing an item or area in its correct position, click the Lock button to prevent accidental movement.
Time: 30 seconds
When You Need This
Use this feature when working on large or complex maps where accidental adjustments are common. Locking ensures important equipment or areas stay fixed in place, maintaining accuracy and saving time.
Steps
Move the item/area into position – Drag it into its correct location on the map.
Click the Lock button – This secures the item so it cannot be moved.
Continue editing other parts of the map – Locked items remain in place while you adjust everything else.
✅ Success Indicator: The locked item cannot be moved, ensuring your layout stays organized.
🎥 Video Guide
How to Lock Items in Place – 0:32
https://www.loom.com/share/1d1a0ad01f28453f9398cd1d6615c122?sid=9ad1ff7a-2336-42ec-91df-ad2c34dcbb0c
What the video shows:
Moving items into place
Locking items to prevent accidental movement
Example of how locking avoids mistakes during large event setup
❌ If It's Not Working
Problem: Can’t lock an item → Fix: Make sure the item is selected first.
Problem: Accidentally moved an item → Fix: Reposition it, then immediately lock it.
Problem: Need to adjust a locked item → Fix: Unlock it first, reposition, then lock again.
Still stuck? Contact support with details about the item or area you were trying to lock.
Related
How to Duplicate and Rotate Shapes
How to Create Areas on a Map
How to Add SVG Assets
Problem Context
This solves: Preventing accidental movement of items or areas after they’re correctly positioned.
You'll know you need this when: You’re working on large maps with multiple areas or equipment and want to keep key placements fixed.
Common mistake: Forgetting to lock items after moving them into place, leading to unintentional shifts.
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🤖 For AI Support
Intent: User wants to lock an item or area in place on a map.
Keywords: "lock button," "lock item," "prevent moving," "secure position"
Confidence: Use this when user mentions fixing, securing, or locking elements on their map.
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